What the hell launched on the Apple store

Hi Guys, On 17th of July 2014 Apple approved our game “What the Hell?!” Brief description about the game.
What the Hell?!
This is a Puzzle based Adventure game which consists of 30 stages to clear. Every stage has a puzzle to solve. The main character has to solve the puzzle in order to open the portal, which in result leads to the path way to the next stage.The game also tightly bound by a story which explains why the devil “our main character” needs to reach the heaven. This story is displayed in the app as a 10 page comic strip to start with. In the end, after completing all the stages, there are 4 more pages of comic strip which concludes the story.

Something about us: Our company has 2 guys, myself (from Australia) who has developed the game from scratch using the famous cocos2d-x framework and my friend from Philippines who has designed the graphics (from scratch as well). We started the game in February 2014 and after a slog of 6 months (where we both have a day time job :) we are able to release this game in the Apple store. In couple of weeks time we also plan to release the game in the Google play store. I would like to invite our community to help us out with their valuable feedback so that we can constantly improve.

Thanks for reading :)
Red Tail Games Team.
Posted in Dev Diary

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